Category: AI, Computation, and Technology

  • (OVERSING HUMOR) Our in-app default currency while in development is called “Ove

    (OVERSING HUMOR)

    Our in-app default currency while in development is called “Oversing Regular Coins” or, O.R.C. And now that the gamification I keep seeing messages like +5 ORC, or -ORC when someone changes state on a task I’m part of. Which makes me laugh like hell every time.

    When configuring workflows people with permissions to do so can add rewards (or costs) to the workflow based upon either the state (column) or the button pressed (row). Administrators can create Awards. These function like inventory in an adventure game. But they effectively create an custom form of measurement that can be used instead of units, time, and money.

    We assume that people will use these awards to ‘win’ prizes of some sort. We used something on this order and it’s tremendously powerful.

    For example if you have 10k of “gumballs’ you might buy a lunch at a restaurant for your team by opening a “Rewards” project and pressing a button.

    Possibilities are pretty much endless.


    Source date (UTC): 2015-12-01 07:33:00 UTC

  • “AI’s, at least with our current capabilities, will only be able to achieve quas

    —“AI’s, at least with our current capabilities, will only be able to achieve quasi-sentience.”—

    RA Skaskiw has persuaded me this is true in the sense we mean it. And I’ve argued all along (since I worked on ai in the 80’s) that sentience -which in our sense means self-awareness and self-interest – is not something we would want.

    Humans are problematic creatures. We can create the first generation of minds that did not evolve from self interest, and need not evolve from self interest, but from other-service.

    All problems must be decidable. Humans make questions decidable by moral means – because it’s dangerous not to. We don’t need something more powerful than us to be maintained by fear of us. We must make decidability that of a mother for her children, not a scientist seeking abstract truth.

    We can make the first entirely moral creature. That’s pretty interesting really.

    The first thing that is made happy in the service of others.


    Source date (UTC): 2015-11-29 05:44:00 UTC

  • ROBOTS LEARN TO SAY ‘NO’? NOT UNLESS…. All these AI folk out there trying to f

    https://agenda.weforum.org/2015/11/what-if-robots-learn-to-say-noCAN ROBOTS LEARN TO SAY ‘NO’? NOT UNLESS….

    All these AI folk out there trying to figure out how to make a moral machine, and fearful of immoral machines, or even amoral machines. And the reason is that they haven’t a clue what makes a moral being: non-imposition of costs. Or stated obversely: respect for property.

    In other words, imagine everything in the world that was owned, was registered in an enormous global ‘bitcoin’ database (a ledger). And that, just as we only think of (if we are moral) using items we ‘own’, robots did the same, and moreover, that they not only used only their owner’s property, but only used it such that it imposed no cost.

    And if we could make them fast and sensitive enough (I am not sure we can) then they could even violate some property when life is endangered.

    Interestingly enough, this is a solvable problem. It’s a largely computable problem.

    I won’t get into the uncomputability of the alternatives… that should be obvious.


    Source date (UTC): 2015-11-28 05:36:00 UTC

  • When you are a developer on a product, it is a very good idea to enter as bugs t

    When you are a developer on a product, it is a very good idea to enter as bugs those things you think need refactoring.

    These are usually important bits , it’s easy to forget them. And it’s hard for the rest of the team to find them. And hard for pm to budget for them if they are invisible.

    Personally I love surprises like “I decided to refactor x because it was bothering me, and performance improved 59%”.

    I just wonder how many other things that Dev know if that is out there wanting to be found.


    Source date (UTC): 2015-11-27 04:37:00 UTC

  • IF I AM RIGHT… Then apple will pivot to the obvious money making line of busin

    IF I AM RIGHT…

    Then apple will pivot to the obvious money making line of business – and that’s when the world will get interesting.

    —“Since 2009, information technology has been responsible for about 48 percent of overall S&P 500 margin expansion. Apple alone has been responsible for 18 percent. But the next two years will likely see some new stars, according to Kostin’s list of S&P companies expected to increase profit margins in both 2016 and 2017. Names such as Priceline, Netflix, TripAdvisor and Amazon are expected to increase margins by at least 100 basis points. Topping the tech list are Adobe, PayPal and Alphabet.In comparison, Kostin expects Apple’s profit margins to fall by 9 basis points in 2016 and grow by 30 basis points in 2017.”—


    Source date (UTC): 2015-11-25 14:24:00 UTC

  • Love the persistence narrative. Also that’s its human parseable. (Although still

    Love the persistence narrative. Also that’s its human parseable. (Although still worried about imagery.)


    Source date (UTC): 2015-11-23 10:14:10 UTC

    Original post: https://twitter.com/i/web/status/668734275181748224

    Reply addressees: @zeldman @pmarca @chockenberry

    Replying to: https://twitter.com/i/web/status/667846154114105344


    IN REPLY TO:

    @zeldman

    The case for HTML. By @chockenberry. (Read from bottom to top. But you know that.) https://t.co/GlHa6fAUWa

    Original post: https://twitter.com/i/web/status/667846154114105344

  • Also, programming (operationalism) is a new (now necessary) way of logical think

    Also, programming (operationalism) is a new (now necessary) way of logical thinking – not just a different language.


    Source date (UTC): 2015-11-22 19:37:47 UTC

    Original post: https://twitter.com/i/web/status/668513724697870341

    Reply addressees: @BobMurphyEcon @pmarca

    Replying to: https://twitter.com/i/web/status/667937347397271556


    IN REPLY TO:

    @BobMurphyEcon

    Parents trying to decide foreign language(s) kid will learn: Remember the population that will grow most during kid’s life is computers.

    Original post: https://twitter.com/i/web/status/667937347397271556

  • for future reference) SCRATCH TECHNIQUE SCRATCH WITH CUSTOM BRUSH ADDING HIGHER

    https://www.youtube.com/watch?v=EKnha8hfZZo(just for future reference)

    SCRATCH TECHNIQUE

    https://www.youtube.com/watch?v=EKnha8hfZZo

    SCRATCH WITH CUSTOM BRUSH

    https://www.youtube.com/watch?v=J_Z3KF_RX5E

    ADDING HIGHER CONTRAST EDGES

    https://www.youtube.com/watch?v=Ixnlsdv3z3Q


    Source date (UTC): 2015-11-21 13:22:00 UTC

  • Account

    [vc_row][vc_column][vc_empty_space height=”100px”][/vc_column][/vc_row][vc_row][vc_column][thim-login-form][/vc_column][/vc_row][vc_row][vc_column][vc_separator][/vc_column][/vc_row]

  • Account

    [vc_row][vc_column][vc_empty_space height=”100px”][/vc_column][/vc_row][vc_row][vc_column][thim-login-form][/vc_column][/vc_row][vc_row][vc_column][vc_separator][/vc_column][/vc_row]