(FB 1543515299 Timestamp)
ART: THE CRAFTING OF THE COMMONS
(updated) (Information Association)
- Craftsmanship (Craft) (Physical information)
… Materials
… Technology
… Skill 2. Design (Design) (Sensory information)
… Pattern (Sensory Aesthetics, Order)
… Depth (Complexity, Hand of man)
… Decoration (form vs function) 3. Content (Art) (Meaningful information)
… Capturing
… … Utility vs
… … the Experience, vs
… … the Moment, Time, or Era (good and bad) vs
… … the Culture or Civilization, (good and bad) vs
… … the Eternal Condition of Mankind
… ie: Value Judgements
And
- Beauty (The Presence of Resources)
… Intention to Make Art (Investment in the commons)
… Hand (Time) of Man, Degree of Investment
… Scale (decoration to monument)
… Innovation (Mastery)
… Scarcity, Uniqueness, “One-ness”.
… Signal Value
And
Measurement by Triangulation
And
… Literature
… The Play
… Movies
… Music
… Crafts
… Fashion (technically a craft)
… Painting, Print, (2d)
… Sculpture, (3d)
… Architecture (4d)
… Monuments (5d)
And
… You. You and your experiences.
Like reading text, the content you experience is a combination of your memories, with the art. ( Opera is an acquired taste. )
—“Is this a breakdown of why art is not merely subjective?”—
Yes. Like many things our ‘taste’ consists of personal associations (subjective) to objective measures. We can measure the quality of art. “Your taste is a measure of you, not art.” So like vocabulary, or manners, or style, or other opinion, we retain some constant values, but learn to improve our taste: a skill.
PHYSICS IN EVERYTHING = ECONOMICS IN EVERYTHING