The ui-design bias of mobiles is causing a delay in the design bias of information density on the desktop made possible by increased screen resolution (see Retina or 5k).
Now it’s FASHIONABLE to produce UI designs for mobile using low information density. And low information density makes for ease of use. But that does not mean that low information density is an intrinsic good – it isn’t. Its a contextual good. Information density places fewer demands on memory, and allows for pattern recognition to work effortlessly. Progressive complexity is the holy grail. That is: incrementally exposing complexity to users as they learn.
In Oversing you can just peek through a little window, or have an enormously rich view of your world. But that enormously rich view would overwhelm you day one. Just as the simplest view would frustrate you at day five-hundred.
Source date (UTC): 2014-10-28 01:56:00 UTC
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